61 Entertainment technology Criteria for Multi-purpose Projects

What is involved in Entertainment technology

Find out what the related areas are that Entertainment technology connects with, associates with, correlates with or affects, and which require thought, deliberation, analysis, review and discussion. This unique checklist stands out in a sense that it is not per-se designed to give answers, but to engage the reader and lay out a Entertainment technology thinking-frame.

How far is your company on its Entertainment technology journey?

Take this short survey to gauge your organization’s progress toward Entertainment technology leadership. Learn your strongest and weakest areas, and what you can do now to create a strategy that delivers results.

To address the criteria in this checklist for your organization, extensive selected resources are provided for sources of further research and information.

Start the Checklist

Below you will find a quick checklist designed to help you think about which Entertainment technology related domains to cover and 61 essential critical questions to check off in that domain.

The following domains are covered:

Entertainment technology, Animatronics, Automation, Computer simulation, Costume, Entertainment, Entertainment Technology Center, Fabrication, Game Design, Lighting, Scenery, Scenery automation, Show control, Special Effects, Stagecraft, Theatrical property:

Entertainment technology Critical Criteria:

Meet over Entertainment technology governance and diversify disclosure of information – dealing with confidential Entertainment technology information.

– Which customers cant participate in our Entertainment technology domain because they lack skills, wealth, or convenient access to existing solutions?

– Where do ideas that reach policy makers and planners as proposals for Entertainment technology strengthening and reform actually originate?

– To what extent does management recognize Entertainment technology as a tool to increase the results?

Animatronics Critical Criteria:

Coach on Animatronics quality and intervene in Animatronics processes and leadership.

– At what point will vulnerability assessments be performed once Entertainment technology is put into production (e.g., ongoing Risk Management after implementation)?

– In what ways are Entertainment technology vendors and us interacting to ensure safe and effective use?

– How do we maintain Entertainment technologys Integrity?

Automation Critical Criteria:

Accelerate Automation strategies and display thorough understanding of the Automation process.

– Are your current project management and time and expense capture applications outdated and expensive to update and maintain?

– What is meant by compliance, and how does it help promote the right behaviors and discourage undesirable ones?

– Do you have visibility to the sales pipeline and project backlog to quickly and accurately forecast demand?

– Have you considered using a strategic partner to improve efficiency while boosting the bottom line?

– Do you have a high level of process automation connecting your it asset and service management?

– What do I do when asked to submit a fixed-fee proposal when I m not sure of all the details?

– What relationships must an employee manage, and what key ethical issues can arise in each?

– Do you know most in demand skills and can you forecast demand to begin recruiting?

– Do you know your project margins (by client, practice, region and consultant)?

– How will business process and behavioral change be managed?

– Do I charge the same fees for public and private clients?

– Which executives will oversee selection and deployment?

– How does the solution handle core business processes?

– What do I do when asked: can you get the price down?

– Do you have existing automation or deployment tools?

– What do I do when asked: can you get the cost down?

– How does automation fit into Quality Assurance?

– What do you need to operate your business?

– Where are there trade preferences?

– How would we achieve success?

Computer simulation Critical Criteria:

Troubleshoot Computer simulation issues and correct Computer simulation management by competencies.

– How can we incorporate support to ensure safe and effective use of Entertainment technology into the services that we provide?

– When a Entertainment technology manager recognizes a problem, what options are available?

– What threat is Entertainment technology addressing?

Costume Critical Criteria:

Face Costume results and give examples utilizing a core of simple Costume skills.

– Risk factors: what are the characteristics of Entertainment technology that make it risky?

Entertainment Critical Criteria:

Disseminate Entertainment projects and report on the economics of relationships managing Entertainment and constraints.

– How important is Entertainment technology to the user organizations mission?

– What are the long-term Entertainment technology goals?

– What are our Entertainment technology Processes?

Entertainment Technology Center Critical Criteria:

Audit Entertainment Technology Center management and attract Entertainment Technology Center skills.

– Are assumptions made in Entertainment technology stated explicitly?

– What about Entertainment technology Analysis of results?

Fabrication Critical Criteria:

Scan Fabrication governance and find out.

– Is the Quality Assurance function recognized to be different from implicit and continuous quality control during fabrication, in that it is discrete, explicit following production, and ignores the sequence or nature of the fabrication steps or processes?

– What are the success criteria that will indicate that Entertainment technology objectives have been met and the benefits delivered?

– Is at least one person engaged in software Quality Assurance for every ten engaged in its fabrication?

– What is our Entertainment technology Strategy?

Game Design Critical Criteria:

Reorganize Game Design governance and change contexts.

– Do we aggressively reward and promote the people who have the biggest impact on creating excellent Entertainment technology services/products?

– How likely is the current Entertainment technology plan to come in on schedule or on budget?

– How much does Entertainment technology help?

Lighting Critical Criteria:

Grade Lighting visions and find answers.

– Who will be responsible for documenting the Entertainment technology requirements in detail?

– Who sets the Entertainment technology standards?

Scenery Critical Criteria:

Recall Scenery results and improve Scenery service perception.

– How do we Lead with Entertainment technology in Mind?

Scenery automation Critical Criteria:

Study Scenery automation tasks and diversify by understanding risks and leveraging Scenery automation.

– Does Entertainment technology systematically track and analyze outcomes for accountability and quality improvement?

– Is the Entertainment technology organization completing tasks effectively and efficiently?

– Does Entertainment technology appropriately measure and monitor risk?

Show control Critical Criteria:

Derive from Show control tactics and assess what counts with Show control that we are not counting.

– What tools and technologies are needed for a custom Entertainment technology project?

Special Effects Critical Criteria:

Sort Special Effects results and look for lots of ideas.

– Why is it important to have senior management support for a Entertainment technology project?

– Have you identified your Entertainment technology key performance indicators?

Stagecraft Critical Criteria:

Debate over Stagecraft planning and display thorough understanding of the Stagecraft process.

– How do we make it meaningful in connecting Entertainment technology with what users do day-to-day?

– What business benefits will Entertainment technology goals deliver if achieved?

Theatrical property Critical Criteria:

Study Theatrical property visions and differentiate in coordinating Theatrical property.

– Can we add value to the current Entertainment technology decision-making process (largely qualitative) by incorporating uncertainty modeling (more quantitative)?

– Does the Entertainment technology task fit the clients priorities?

– Is Entertainment technology Required?


This quick readiness checklist is a selected resource to help you move forward. Learn more about how to achieve comprehensive insights with the Entertainment technology Self Assessment:


Author: Gerard Blokdijk

CEO at The Art of Service | http://theartofservice.com



Gerard is the CEO at The Art of Service. He has been providing information technology insights, talks, tools and products to organizations in a wide range of industries for over 25 years. Gerard is a widely recognized and respected information expert. Gerard founded The Art of Service consulting business in 2000. Gerard has authored numerous published books to date.

External links:

To address the criteria in this checklist, these selected resources are provided for sources of further research and information:

Entertainment technology External links:

Digital Entertainment Technology | TiVo

Entertainment Technology Inc. NC – Home | Facebook

Animatronics External links:

Haunted House animatronics and props

VSA | The Animatronics Workshop

Halloween Animatronics – Electronic Halloween …

Automation External links:

Smart Home Automation | Savant

Home Automation and Smart Home Systems | Control4

Computer simulation External links:

Computer Simulation and Game Development | …

Are You Living in a Computer Simulation?

Entertainment External links:

Entitled Entertainment – Home | Facebook

Untitled Entertainment [us] – IMDb

Untitled Entertainment | Deadline

Entertainment Technology Center External links:

Vijay Poduval Entertainment Technology Center | …

Entertainment Technology Center – Official Site

About the ETC | Entertainment Technology Center

Fabrication External links:

Home- Fabrication Enterprises Inc

CL Fabrication – Official Site

ABW Technologies, Inc. | Metal Fabrication | Arlington, WA

Game Design External links:

Game Design, An Introduction- GameCareerGuide.com

Game design (Book, 2004) [WorldCat.org]

51 Best Video Game Design Schools | College Rankings

Scenery External links:

Scenic Solutions – We build shows, not just scenery

Great Fishing & Beautiful Scenery at Our Fly Fishing Lodge

Scenery | Scenery Bags

Scenery automation External links:

DMX Light Duty Scenery Automation from Rose Brand

Show control External links:

Medialon | Worldwide Leader in Show Control

The Show Control Solution | VenueMagic

Browse and Read Show Control Show Control show control

Special Effects External links:

Co2 Guns | Co2 Jets | Special Effects | Club Cannon

EI Makeup School | Hollywood Special Effects Makeup School

Pyro Shows | Fireworks Display & Special Effects Company

Stagecraft External links:

Stagecraft | Definition of Stagecraft by Merriam-Webster

Stagecraft Flashcards | Quizlet

Tools for Stagecraft

Theatrical property External links:

[PDF]Theatrical Property Coverage Form – The Hartford